Rpg maker vx ace tilesets template4/2/2024 How to exclude the RTP data (or only include what you use) to reduce the filesize. Script Call Reference – code snippets that match basic event functions There are other free options available, like Guide Plug-in: I previously recommended for Photoshop, but it’s no longer free. Tilesets in the style of, or compatible with, RPG Maker VX Ace and RPG Maker VX. Remember Event Position – Shaz’s great script that lets you save the position of an event, so it doesn’t reset when you leave/re-enter the map. This template is designed for making custom tilesets to create/upload into RPG Maker VX Ace without much trouble. It just speeds up testing.Īll of Yanfly’s Scripts – Yanfly has a ton of great scripts, so check them all out here. Yanfly’s System Options – This sets it to dash as default, and instant text. ntents_opacity -= YEA::EVENT_WINDOW::WINDOW_FADE You simply change this part of the script (the only thing added is the final line before END): I really prefer this, because it’s easier to see only what’s new. It saves SO MUCH time because you don’t need to add text in manually.Īn edit I made clears the data after the window fades out (not just on map change). This pops up a window in the bottom left which shows any items or gold you gain or lose. Yanfly’s Event Window – I LOVE this script. ![]() Yanfly’s Core Engine – The Core Engine allows you to run the window at 640×480 (maximum) or lower, as well as some other things. Here are some of the scripts I use in the videos, however they are NOT required: HUD Meter Images – From my “On-Screen HUD Meter Tutorial”Ĭolor-coded Anatomy of an Autotile Diagram | A1 File (water) | A2 File (ground, counter) Scripts: These files are released under Creative Commons Attribution 3.0 unless otherwise noted. The characters are by Mack, but some are recolored or modified. I use a few scripts in my tutorials, as well as some custom tiles that I created (simple cellshading style based off the RTP). Of course all credit would be given if/when this project gets on its feet.Here is a playlist of all my RPG Maker VX Ace tutorials so far: I imagine something like this has definitely already been made since it can be a pretty common setting.Īce's base tilesets make it very hard to create a non-medieval/high fantasy city/town (can still make a nice sewer level though haha), so I'm definitely going to need something custom that's been made for free use. I might just be blind though, so if anyone can point me to anything that'd be appreciated. Does anyone know how to fix this or if Im doing something. Heres the 2 tile sets I made and then when I try to use them. I use templates but when I put them in the folder and use them, they turn out buggy. ![]() I did some searching and couldn't turn up anything. Im very new to VX Ace, or to Rpg maker overall and Im trying to make custom tile sets. I'm not looking to create an exact replica per se, but an approximation (it's about a century into the future so liberties can be taken).īut for the most part i am wondering if there have been any "big city" tilesets made for modern day or even a semi-futuristic or cyberpunk type of aesthetic. Description: So, for my game if I do wind up making it (thread here if you're interested/want more context), a majority of the story takes place in Castelia City from the Unova region. Available for Windows, Linux Help this asset pack reach its goal.
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